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DL-43 Rev. 9/15 SIGNATURE OF APPLICANT DATE SOLICITUD PARA RENOVAR REEMPLAZAR HACER CAMBIOS EN LA LICENCIA DE CONDUCIR O TARJETA DE IDENTIFICACI N DEL ESTADO DE TEXAS El reemplazo tambi n es llamado duplicado NUMERO DE LICENCIA O DE TARJETA DE IDENTIFICACI N INFORMACI N DEL SOLICITANTE PRIMER NOMBRE TEL FONO SECUNDARIO N MERO DE TEL FONO APELLIDO CORREO ELECTR NICO SEGUNDO NOMBRE SU DOMICILIO SUFIJO DOMICILIO DONDE RESIDE APELLIDO DE SOLTERA FECHA DE NACIMIENTO mm/dd/aaaa N MERO DE SEGURO...
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So this is a quick introduction to trapcode form and hopefully get you up and running quickly with this tutorial so in this lesson we're going to create this cool effect and if you want a video file I'll leave a link in the description you can download it so I'm just going to get started I'm going to load in my video file just whoops get rid of that okay and I'm going to drop this make a comp drop on to the comp icon so this is a piece of footage from the movie low more amount so trapcode form works best with video footage when there is a high contrast between black and white areas like this so I'm just going to create a solid I'm going to call it form make it the same size as the composition it's okay and I'm going to go to effect trapcode form and I'm just going to hide my video layer so first I'm going to set up the base form I'm going to open these options up a size X I'm just going to make it the same size as a composition so 1280 size y 720 and then size Zed's I'm just going to make maybe 12 for now so I'm going to increase the size of my particles open up particle and choose 4 for size can see things much better so next we can now adjust our particles in XY & z so I'm just going to just look at the screen and see what looks good basically so maybe 90/60 and free okay next I'm just going to go to layer Maps color and alpha and I'm going to choose my video layer here where it says layer I'm going to choose lon MOV nothing happens that's because we need to map over the x and y coordinates and now we can see the video footage in a pixel form so where it says functionality I'm going to choose lightness to a we get some more kind of shading this way before I go any further I'm just going to create a 3d camera so layer new camera for 85 millimeters to node camera that's fine I'm going to create a null for the camera make it 3d and then parent the camera to the null and I'm just going to call it camel okay so if I just hit are now on the null I can use the Y rotation it's kind of look around this trapcode form effect so I'm just going to tilt it maybe this way go back to my form solid and where it says displacement on the layer maps I'm going to open this up functionality that's fine RGB to XYZ map over X Y again layer I'm going to choose a video layer again and now we get this kind of displacement effect so I'm just going to play with the strength till I get something interesting one problem is I don't seem to have enough particles in the Z direction so I'm just going to go back to my base form and increase the particles in Z and maybe the size Z as well just play with these two just reduce the size Eve and maybe reduce the particles as well seems to be just want the shading to come through a bit so about here maybe we can play with size the same thing choose a video layer map over X Y gets rid of some of those kind of background areas fractal strength XY then next I'm just going to apply some quick maps so I'm going to go to quick maps...